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Sun-34 - STARx Simulation Trial: Comparison of three SimulaTion modalities in an Acute caRe simulation course for PharmD Students at Pitt School of Pharmacy

Scientific Poster Session II - Research & Scholarship Academy Original Research

R&S Academy Orig Research
  Sunday, October 13, 2024
  12:45 PM–02:15 PM

Abstract

Introduction: Currently, there are no comparative data evaluating the educational impact of VR (Virtual Reality) compared to other modalities of simulation in pharmacy education.

Research Question or Hypothesis: We aim to assess the impact of VR simulation compared to HFPS (High-Fidelity Patient Simulation) and SP (Standardized Patient) simulation in the PharmD Program.

Study Design: This is a prospective, randomized, crossover study conducted during an Advanced Cardiac Life Support (ACLS) experience for PharmD students.

Methods: A pre-quiz regarding ACLS topics was administered prior to class. Students were randomized to one of three groups. Each group completed each of three different ACLS cases, varying regarding the simulation modality experienced. Each student experienced the three learning strategies. Evaluation of knowledge consisted of post-case quizzes, rubric performance, and a final clinical exam. Pre-quiz scores were compared to individual final clinical exam scores. Mean post-case quiz scores of each learning strategy were calculated within each case. Scores were then compared using analysis of variance and Tukey test by setting a at a 0.05 level. Team rubric scores within each case were compared. Student perception was evaluated with a survey at the conclusion of the experience.

Results: Quiz scores from HFPS were higher than SP for cases 1 (p=0.01) and 2 (P<0.01). Quiz scores from VR were comparable to HFPS in all cases. Each group demonstrated an increase in their knowledge from baseline, with a median improvement of 25%. When surveyed, 52% agreed or strongly agreed that VR improved their knowledge of ACLS compared to SP; and over half of respondents agreed or strongly agreed that they would like to participate in another experience that incorporates VR.

Conclusion: VR simulation is an effective learning strategy. When compared with HFPS, students had comparable knowledge-based quiz scores. The use of VR in the PharmD curricula may be associated with greater satisfaction scores compared to standardized patient simulation.

Presenting Author

Julie Clarkson PharmD
University of Pittsburgh School of Pharmacy

Authors

Sandy Kane-Gill PharmD
University of Pittsburgh School of Pharmacy

Lawrence R. Kobulinsky *
University of Pittsburgh

Amanda Korenoski PharmD, MHA
University of Pittsburgh School of Pharmacy

Amy Lynn Seybert PharmD
University of Pittsburgh

Pam Smithburger PharmD
University of Pittsburgh School of Pharmacy